2017 Review and 2018 Roadmap

Hello, I’m still alive! Happy 2018, I had a great holiday season and new year. I don’t have anything pressingly new to share but I wanted to write my plan for the coming year. A few days from now marks my 1 year anniversary into game development! It’s been a fantastic first year for me and I look forward to what the next year brings.

As for Flairtender, I will probably have a few smaller updates throughout the year, but in general I will be ramping down development. I’ve spent a good year on Flairtender and learned a lot, but it’s time to move on to a new project. Speaking of new projects, I have a few ideas floating around, and will be ready to announce what I decide once I make progress I’m willing to show off. I’d also like to do a game jam, or some other “quick” projects just to get my brain churning a bit.

Right now, GoalkeepVr and Flairtender are available in many arcades throughout the US and world which has been great to see. I am partnered with Ctrl-V (Canada), VR Junkies (multiple locations), as well as two VR Arcade platforms: SynthesisVR and SpringboardVR. These platforms allow arcades to easily pay prices per minute for a variety of games, and help manage time for players.

Part of my time is also being spent working on a few contract projects through Filament Games, so once they get closer to completion I’ll update my “Other Projects” section to reflect that. I’m working on better balancing contract work and my own personal projects.

Cheers, and happy gaming.

– Rob

 

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