Welcome to DigitalBadger Design! We create virtual reality experiences and games, located in the Madison, Wisconsin area. See our products and contact information below!
Flairtender is a VR bartending game that has you mixing drinks, with style! Create all of your favorite classic cocktails and get more money based on accuracy, speed, and flair! Released on May 19th for on Early Acces via Steam for the HTC Vive and Oculus Touch.
Atomic VR is an application that allows the viewing of atom probe data in virtual reality. It was built for CAMECA Instruments to show off their data in a new and interesting way. Allows the user to load any CAMECA data set, scale / rotate data, customize ion colors, and synchronous controls for a user on PC.
GoalkeepVr is a virtual reality sports game that puts an arcade like twist on goalkeeping, created in Unity. It released on Steam on January 6th 2017 for the HTC Vive / Oculus Touch and has received positive reviews.
Perfastion is a virtual reality puzzle game that is similar to a classical board game from the 1970’s, requiring the player to place the randomly generated pieces into the corresponding slots before the time runs out. It was released on February 16th, 2017 for free on HTC Vive / Oculus Touch. on itch.io.
Flairtender V1.0 was released earlier this month, we’re out of Early Access! Two weeks later and I have added support for custom .mp3 playlists, along with some festive decor for the main bar. There is more to come, and thank you everyone who purchased in EA for your support!
See the update here. Been working hard on getting actual customers in game and I think it elevates Flairtender to a new level. Just finished setting trading cards and other community aspects for approval. Also, stay tuned for some more exciting news in the upcoming weeks!
Bunch of improvements in this update: – Can toggle metric units (cL) on and off – A shaker has been added, some drinks need to be shaken – Improved UI – Ice tongs have been added – Drinks can now spill / pour into other glasses and the counter – Drinks no longer fill up …
Graduating from the University of Wisconsin – Madison in 2012 with a bachelors in both Computer Engineering and Computer Science, Rob Frank then worked for 5 years writing firmware and control software for a scientific instrument used to visualize semiconductors and other materials on an atomic level. In early 2017, he decided to go independent and create DigitalBadger Design. Our passion is to create video games along with other interactive entertainment and experiences focusing in, but not exclusively to Virtual Reality devices.